Topic

#Computer Science

75 posts tagged “Computer Science”.

Chisato Chisato · · 4 min read

What Is a Northbridge and Southbridge? The Chipset

The northbridge and southbridge were the two chips that routed data between a CPU, memory, and peripherals before modern SoCs absorbed their jobs.

#Hardware #Computer Science
The Lycoris Team The Lycoris Team · · 4 min read

The Producer-Consumer Problem, Explained

The producer-consumer problem is a classic concurrency pattern: coordinating producers and consumers around a shared, bounded buffer safely.

#Computer Science #Concurrency #Programming
Chisato Chisato · · 4 min read

What Is Virtual Memory? Paging and Address Translation

Virtual memory gives every process its own private address space, mapped to physical RAM by the OS and CPU — enabling isolation, swapping, and overcommit.

#Hardware #Computer Science #Performance
The Lycoris Team The Lycoris Team · · 4 min read

How Regular Expressions Work Under the Hood

Regular expressions are matched by finite automata or backtracking engines. How regex engines parse patterns, and why some patterns run slowly.

#Computer Science #Algorithms #Developer Tools
The Lycoris Team The Lycoris Team · · 4 min read

P vs NP: What Does 'NP-Complete' Actually Mean?

P is problems solvable quickly; NP is problems whose solutions are quickly checkable. Whether P equals NP is one of computing's open questions.

#Computer Science #Algorithms
The Lycoris Team The Lycoris Team · · 5 min read

What Is Little's Law? Capacity Planning Explained

Little's Law relates the number of requests in a system, their arrival rate, and how long each one takes — a simple formula for sizing capacity.

#Computer Science #Performance #Backend
The Lycoris Team The Lycoris Team · · 5 min read

LRU vs LFU: Cache Eviction Policies Compared

LRU evicts whatever hasn't been used in the longest time; LFU evicts whatever has been used the fewest times. How each policy behaves and when to pick it.

#Computer Science #Data Structures #Performance
Chisato Chisato · · 5 min read

What Is Simultaneous Multithreading (SMT)?

Simultaneous multithreading lets one physical CPU core run two instruction streams at once, filling idle execution units to raise throughput.

#Hardware #Semiconductors #Computer Science
The Lycoris Team The Lycoris Team · · 4 min read

The KMP Algorithm: Fast String Matching Explained

The Knuth-Morris-Pratt algorithm finds a pattern inside a text in linear time by never re-examining characters it has already matched.

#Computer Science #Algorithms #Data Structures
Chisato Chisato · · 5 min read

Cache Coherence and the MESI Protocol, Explained

Cache coherence keeps each CPU core's private cache consistent with the others. The MESI protocol is the classic mechanism that makes it work.

#Hardware #Computer Science #Chips
The Lycoris Team The Lycoris Team · · 5 min read

What Is a Ring Buffer?

A ring buffer is a fixed-size array that wraps its read and write pointers around, giving O(1) enqueue and dequeue without ever resizing.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 5 min read

Fenwick Trees (Binary Indexed Trees), Explained

A Fenwick tree, or binary indexed tree, answers prefix-sum queries and point updates in O(log n) with far less memory than a segment tree.

#Computer Science #Algorithms #Data Structures
Chisato Chisato · · 5 min read

What Is Memory Interleaving?

Memory interleaving spreads consecutive addresses across multiple memory banks so the system can access them in parallel instead of one at a time.

#Hardware #Computer Science #Performance
The Lycoris Team The Lycoris Team · · 4 min read

What Is Dependency Injection?

Dependency injection passes an object's dependencies in from outside rather than letting it construct them, making code easier to test and swap.

#Developer Tools #Backend #Computer Science
Chisato Chisato · · 5 min read

Big-Endian vs Little-Endian: Byte Order Explained

Endianness decides whether a multi-byte number's most or least significant byte is stored first in memory. Why it matters and how to spot it.

#Hardware #Computer Science #Performance
Chisato Chisato · · 4 min read

Speculative Execution Explained: Speed vs Security

Speculative execution lets a CPU guess ahead and run instructions before it knows they're needed, buying speed at the cost of the timing side channels behind Spectre and Meltdown.

#Hardware #Computer Science #Performance
The Lycoris Team The Lycoris Team · · 4 min read

What Is a Monad? A Practical Explanation for Programmers

A monad is a wrapper type with rules for chaining operations that might fail, be async, or carry extra context — like Promise or Optional, generalized.

#Computer Science #Programming Languages #JavaScript
The Lycoris Team The Lycoris Team · · 5 min read

The Raft Consensus Algorithm, Explained

Raft is a consensus algorithm that lets a cluster of servers agree on a shared state even when some nodes fail. How leader election and log replication work.

#Distributed Systems #Computer Science #Databases
The Lycoris Team The Lycoris Team · · 4 min read

Bit Manipulation Basics Every Developer Should Know

Bit manipulation uses operators like AND, OR, XOR, and shifts to work directly on binary representations — the basics behind flags, masks, and fast math.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 4 min read

Amortized Analysis Explained: Average Cost Over Time

Amortized analysis measures the average cost of an operation over a sequence of calls, not its worst case. How dynamic array resizing gets O(1) amortized inserts.

#Computer Science #Algorithms #Performance
Chisato Chisato · · 4 min read

SIMD and Vectorization Explained

SIMD lets a CPU apply one instruction to multiple data points at once. How vectorization works, why compilers auto-vectorize loops, and its limits.

#Hardware #Computer Science #Performance
The Lycoris Team The Lycoris Team · · 4 min read

Hash Collision Resolution: Chaining vs Open Addressing

When two keys hash to the same slot, a hash table needs a collision strategy. Chaining and open addressing solve it differently — here's the tradeoff.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 5 min read

Segment Trees Explained: Fast Range Queries

A segment tree answers range queries — sum, min, max — over an array in logarithmic time, and supports updates without rebuilding the whole structure.

#Computer Science #Algorithms #Data Structures
Chisato Chisato · · 4 min read

What Is Thermal Throttling? Why Chips Slow Down

Thermal throttling automatically reduces a chip's clock speed when it gets too hot, trading performance for safety. How it works and how to spot it.

#Hardware #Computer Science #Performance
The Lycoris Team The Lycoris Team · · 4 min read

What Is MVCC? Multi-Version Concurrency Control

MVCC lets readers and writers work on a database concurrently without blocking each other, by keeping multiple versions of each row instead of locking it.

#Databases #Computer Science #Backend
Chisato Chisato · · 4 min read

What Is a Buffer Overflow?

A buffer overflow happens when a program writes past the end of a fixed-size memory buffer, corrupting adjacent data. How it works and how modern systems defend against it.

#Security #Computer Science #Networking
The Lycoris Team The Lycoris Team · · 4 min read

Backtracking Algorithms Explained

Backtracking solves problems by building candidate solutions incrementally and abandoning any path that can't lead to a valid answer. How it works, with examples.

#Computer Science #Algorithms #Data Structures
Chisato Chisato · · 4 min read

What Is Thermal Design Power (TDP)?

TDP is the amount of heat a cooling system must dissipate for a chip, not a hard limit on its power draw. Why TDP and actual power draw often diverge.

#Hardware #Computer Science #Performance
The Lycoris Team The Lycoris Team · · 5 min read

Union-Find (Disjoint Set) Explained

Union-find tracks a collection of disjoint sets and answers 'are these two items connected?' in near-constant time. How it works and where it's used.

#Computer Science #Algorithms #Data Structures
Chisato Chisato · · 4 min read

What Is UEFI? How It Replaced BIOS

UEFI is the firmware that initializes hardware and boots the OS on modern computers, replacing BIOS with faster boot times, larger disk support, and Secure Boot.

#Hardware #Computer Science #Security
The Lycoris Team The Lycoris Team · · 4 min read

Topological Sort Explained

Topological sort orders the nodes of a directed acyclic graph so every dependency comes before what depends on it. How it works and where it's used.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 5 min read

The Two Pointers Technique Explained

Two pointers walk a sorted array or string from both ends (or in tandem) to solve problems in one linear pass instead of nested loops.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 4 min read

What Is an LSM Tree? Log-Structured Merge Trees

An LSM tree batches writes in memory and flushes them as sorted files on disk, trading read complexity for the fast, sequential writes many databases rely on.

#Databases #Computer Science #Data Structures
The Lycoris Team The Lycoris Team · · 5 min read

What Is Two-Phase Commit (2PC)? Distributed Transactions

Two-phase commit coordinates a transaction across multiple databases with a prepare phase and a commit phase, trading availability for strong consistency.

#Databases #Distributed Systems #Computer Science
The Lycoris Team The Lycoris Team · · 4 min read

The Sliding Window Technique Explained

The sliding window technique tracks a moving subrange of an array or string, turning many O(n²) brute-force problems into a single O(n) linear pass.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 6 min read

Dijkstra's Algorithm vs A* Search, Explained

Dijkstra's algorithm finds shortest paths by exploring uniformly outward; A* reaches the same answer faster by using a heuristic to aim at the goal.

#Computer Science #Algorithms #Data Structures
Chisato Chisato · · 4 min read

What Is a CRDT? Conflict-Free Replicated Data Types

A CRDT is a data structure that merges concurrent edits from multiple replicas automatically, without coordination or conflicts, using math instead of locks.

#Databases #Cloud #Computer Science
Chisato Chisato · · 4 min read

What Is NUMA? Non-Uniform Memory Access Explained

NUMA gives each CPU its own local memory bank, so access speed depends on which processor is asking. How NUMA nodes and remote access latency work.

#Hardware #Computer Science #Performance
The Lycoris Team The Lycoris Team · · 4 min read

What Is a Merkle Tree? Hash Trees Explained

A Merkle tree hashes data in pairs up to a single root hash, letting huge datasets be verified for integrity without downloading all of them.

#Security #Computer Science #Databases
Chisato Chisato · · 4 min read

What Is PCIe? The GPU and SSD Connection

PCIe (PCI Express) is the high-speed serial bus connecting GPUs, SSDs, and network cards to a CPU. How lanes, generations, and bandwidth work.

#Hardware #Computer Science #Performance
The Lycoris Team The Lycoris Team · · 4 min read

What Is a Skip List?

A skip list is a layered linked list with shortcut pointers giving O(log n) search, insert, and delete — a simpler alternative to balanced trees.

#Computer Science #Algorithms #Data Structures
Chisato Chisato · · 4 min read

SSD vs HDD: How Storage Actually Differs

SSDs store data in flash memory chips with no moving parts; HDDs use spinning magnetic platters. How that difference plays out in speed, cost, and durability.

#Hardware #Computer Science #Performance
The Lycoris Team The Lycoris Team · · 5 min read

Greedy Algorithms vs Dynamic Programming

Greedy algorithms commit to the locally best choice at each step; dynamic programming weighs every subproblem. When each one actually works.

#Computer Science #Algorithms #Data Structures
Chisato Chisato · · 4 min read

Memory Bandwidth vs Latency: What Slows a Chip

Bandwidth measures how much data memory moves per second; latency measures how long one access takes. Why chips need both, not just one.

#Hardware #Computer Science #Performance
Chisato Chisato · · 4 min read

What Is Eventual Consistency in Distributed Systems?

Eventual consistency guarantees that replicas converge over time, not instantly. How it differs from strong consistency and when it's acceptable.

#Databases #Distributed Systems #Computer Science
The Lycoris Team The Lycoris Team · · 4 min read

Red-Black Trees vs AVL Trees Explained

Red-black and AVL trees both keep binary search trees balanced, but trade off rebalancing cost against lookup speed differently. How each works.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 4 min read

What Is a Quantum Computer? Qubits Explained

A quantum computer uses qubits in superposition and entanglement to explore many possible states at once, rather than one bit value at a time.

#Hardware #Computer Science #Performance
Chisato Chisato · · 4 min read

What Is ECC Memory? Error-Correcting Code RAM Explained

ECC memory detects and corrects single-bit errors in RAM automatically, using extra parity bits — critical for servers where silent corruption is costly.

#Hardware #Computer Science #Performance
Chisato Chisato · · 4 min read

DDR vs GDDR Memory: What's the Difference?

DDR and GDDR are both DRAM, but optimized for opposite goals: DDR minimizes latency for CPUs, GDDR maximizes bandwidth for GPUs. Here's how they diverge.

#Hardware #Computer Science #Performance
The Lycoris Team The Lycoris Team · · 4 min read

What Is a Finite State Machine?

A finite state machine models a system as a fixed set of states and the transitions between them. How FSMs work and where they show up in real software.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 4 min read

What Is an LRU Cache?

An LRU cache evicts the least recently used item first when it runs out of room, keeping the most useful data in memory. Here's how it's built.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 4 min read

Recursion vs. Iteration, Explained

Recursion solves a problem by calling itself on smaller inputs; iteration solves it with a loop. Same results, different trade-offs in memory and clarity.

#Computer Science #Algorithms #Programming
The Lycoris Team The Lycoris Team · · 4 min read

What Is a B-Tree? The Structure Behind DB Indexes

A B-tree is a self-balancing tree that keeps data sorted with logarithmic search, insert, and delete time — the structure behind most database indexes.

#Computer Science #Data Structures #Databases
The Lycoris Team The Lycoris Team · · 5 min read

Quicksort vs Mergesort: Sorting Algorithms Explained

Quicksort and mergesort are the two classic O(n log n) sorting algorithms — how they differ in memory use, stability, and worst-case behavior.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 4 min read

Consistent Hashing Explained

Consistent hashing maps keys and nodes onto the same ring so adding or removing a server only reshuffles a small fraction of keys, not all of them.

#Computer Science #Algorithms #Databases
The Lycoris Team The Lycoris Team · · 5 min read

Graph Data Structures: BFS vs DFS Explained

Graphs model networks of connected nodes; BFS and DFS are the two core ways to traverse them. How each works, and which to reach for.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 4 min read

Stacks vs Queues: LIFO and FIFO Data Structures

Stacks remove the most recent item first (LIFO); queues remove the oldest first (FIFO). How each works, their operations, and where they show up.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 4 min read

What Is a Trie? Prefix Tree Data Structure Explained

A trie stores strings by sharing common prefixes across tree branches, making prefix lookups and autocomplete fast. How it compares to hash tables and BSTs.

#Computer Science #Algorithms #Data Structures
Chisato Chisato · · 4 min read

SRAM vs DRAM: Why Chips Use Both

SRAM is fast, expensive, six-transistor memory used for CPU caches; DRAM is slower, cheaper, one-transistor memory used for main system memory.

#Hardware #Computer Science #Performance
The Lycoris Team The Lycoris Team · · 4 min read

What Is a Heap? The Data Structure Behind Priority Queues

A heap is a tree-based structure that keeps the smallest or largest element at the root, enabling priority queues and heap sort in logarithmic time.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 5 min read

What Is a Bloom Filter? Probabilistic Set Membership

A Bloom filter is a compact data structure that tests whether an item might be in a set, using far less memory than storing the set itself.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 4 min read

What Is Memoization? Caching Function Results Explained

Memoization caches a function's return value by its input, skipping recomputation on repeat calls. How it works and when it actually helps.

#Computer Science #JavaScript #Software Engineering
The Lycoris Team The Lycoris Team · · 4 min read

What Is a Linked List? Data Structure Explained

A linked list stores elements as nodes linked by pointers rather than contiguous memory, trading fast random access for cheap insertion and removal.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 4 min read

What Is Dynamic Programming? A Practical Explainer

Dynamic programming solves complex problems by breaking them into overlapping subproblems and caching results, avoiding redundant recomputation.

#Computer Science #Algorithms #Data Structures
Chisato Chisato · · 4 min read

CAP Theorem Explained: Consistency vs Availability

CAP theorem says a distributed system can't guarantee consistency, availability, and partition tolerance all at once. What the trade-off means in practice.

#Databases #Distributed Systems #Computer Science
Chisato Chisato · · 4 min read

What Is a Race Condition? Concurrency Bugs Explained

A race condition occurs when a program's correctness depends on the unpredictable timing of concurrent operations. Why they happen and how to prevent them.

#Computer Science #Concurrency #Developer Tools
Chisato Chisato · · 4 min read

What Is Moore's Law? Chip Scaling, Explained

Moore's Law is the observation that transistor density on a chip roughly doubles every couple of years. Why it drove decades of gains, and why it's slowing.

#Hardware #Chips #Computer Science
The Lycoris Team The Lycoris Team · · 4 min read

Binary Search Trees Explained: How They Work

A binary search tree keeps every left descendant smaller and every right descendant larger than its parent. How lookups, inserts, and balance work.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 4 min read

What Is a Hash Table? Fast Lookups, Explained

A hash table maps keys to array slots with a hash function for near O(1) lookups. How hashing, collisions, and resizing actually work under the hood.

#Computer Science #Algorithms #Data Structures
The Lycoris Team The Lycoris Team · · 5 min read

What Is Big O Notation? Algorithm Complexity Explained

Big O notation describes how an algorithm's time or memory grows as input grows. The common classes, what they mean, and how to reason about them.

#Computer Science #Performance #Algorithms

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